The conflicting needs of emoji
Mark E. Shoulson
mark at kli.org
Wed Oct 19 16:58:10 CDT 2022
On 10/14/22 18:28, Adib Behjat via Unicode wrote:
> I second Mark’s sentiment and really like the suggestion. I also do
> think it would be wiser if this process was handled and managed by
> OSs/Apps versus Unicode.
>
> After reading Mark’s suggestion, I was reminded of a game where you
> combine basic/generic elements to create more complex elements (e.g.
> https://littlealchemy.com/).
>
> For example, if someone wants to generate “Physics Teacher”, a user
> can type in their device:
> 🧑🏫⚛️
Yes, this is essentially the "emoji kitchen" approach. It has definite
appeal and could work... and also distinct downsides: lack of control
over what you actually mean, different people thinking of different
formulæ, etc. No scheme is perfect. Those alchemy games are indeed a
good example of this kind of thinking, but it has its ups and downs.
~mark
>
> And based on this combination, the OS/App can give the user the option
> to generate a custom avatar to represent Physics Teacher. With regards
> to rendering, tools like DALL-E (or other similar diffusion models)
> can enable this capability. In addition, this process will help
> encourage the introduction of more generic emoji characters to help
> expand the foundational building blocks for these tools.
>
>
>> On Oct 14, 2022, at 2:43 PM, Mark E. Shoulson via Unicode
>> <unicode at corp.unicode.org> wrote:
>>
>> There are really two distinct animi(?) behind the push for
>> ever-more-detailed emoji, or rather, two animi for using emoji, and
>> they pull in different directions, almost opposite.
>>
>> On one hand, people want an emoji that looks JUST like they want it
>> to look. Maybe not even only for people! But of course we see it
>> most with people. People want an emoji that looks like _they_ look
>> (do they really use it? or do they just feel left out if it isn't
>> available? I'm not a heavy emoji-user, so I'm no judge, but I bet
>> the second motivation is non-trivial as well.) So the really do want
>> "tall ectomorph female physics teacher with dark hair in Princess
>> Leia buns, an eyebrow piercing (right), and a birthmark on the left
>> side of the chin." This motivates the various suggestions of somehow
>> encoding a teeny image and pretending it's somehow "plain text", or
>> encoding a link to it or something. I had what I thought were
>> helpful ideas about the recent notions being floated at the last
>> Unicode meeting I attended, and maybe they're even being thought
>> about... But although I've thought that maybe sending images like
>> this was the best of the suggested solutions, it's still awful.
>>
>> The other problem is the other animus involved. Because it isn't
>> just a picture that people want when they use emoji. It isn't enough
>> that there's a little picture of a person wearing a mortarboard hat
>> or something, there's actual semantic information embedded in the
>> encoded text as well. It isn't just a picture, it's a
>> codepoint(-sequence) that means something, a bit-sequence that
>> _means_ "TEACHER." Just like U+0065 means something more than the ink
>> used to draw it in whatever font. People want some snippet of "text"
>> that not only looks like them, but also *means* them. Hence in my
>> example above, expressing some of the various physical traits are one
>> thing, and you can represent TEACHER with some cultural convention
>> like a mortarboard hat (or THIEF with a mask), but how do you get
>> across "PHYSICS teacher"? Or a dozen other subjects, arbitrarily
>> finely divided?
>>
>> When I think about it, I don't know that people would really be
>> satisfied with image-sticker emoji. After all, not everyone has the
>> skill to draw them (which is why we rely on emoji-font artists in the
>> first place), or make them Just So, and I really do think that people
>> would feel the lack of semantic meaning. A lot of messaging services
>> already let you include little graphics images, but I don't think the
>> people using them feel this desire for new emoji any less. How many
>> homedrawn emoji do you really think will be made? How many used more
>> than twice? How many used by more than one person? How many will
>> even be understood by the recipient?
>>
>> Asmus' point about comparing it to swapping out lego bits is
>> well-taken. There have long been these kind of "avatar engines" that
>> let you swap around features to get something kind of like you (I
>> remember one on the Wii way back when.) And maybe there is some
>> reasonable limit to how much customization can be provided (though
>> I'd bet anything we'd take forever agreeing on it.) And even within
>> specific limits like hair-style and hats, there'll always be one more
>> that we're lacking, one more Mr Potato Head piece people will push for.
>>
>> (Actually, thinking about Asmus' line about "faces drawn on," how's
>> this for an idea, combining raster with standard? Instead of drawing
>> some random picture yourself for an emoji, you have an image of, say,
>> facial features that's to be projected onto a blank emoji-face, which
>> can be any "standard" emoji or whatever. Could have other distinct
>> ways of specifying headgear images, etc. The renderer would be smart
>> enough to scale or transform the image appropriately for different
>> kinds of emoji with faces in different places and orientations etc.
>> Probably a beast to implement, but I'm just floating ideas. This one
>> actually has signs of MAYBE bridging the gap between the two drives
>> for emoji.)
>>
>> Perhaps the best "generalized emoji" implementation is something
>> along the lines of the Emoji Kitchen, where you can combine arbitrary
>> emoji in arbitrary numbers and orders and the system does its level
>> best to figure out SOME way for the resulting image to make sense.
>> This gives you some genericness, and you can express all kinds of
>> shades of meaning by combining enough emoji, but retains the semantic
>> meaning of them as well. Of course, it puts you at the mercy of how
>> the system chooses to combine things, how good the designers are, etc
>> etc. You have no control over what really emerges at the end. (I
>> suppose if this ever became something widespread there would develop
>> conventions for combining with a little more control (like Egyptian
>> hieroglyph combiner marks?? Probably not, but with some semantic
>> similarities.))
>>
>> Anyway. Wanted to rant a bit on this "two desires" notion that I was
>> thinking about since the last meeting. I think it's important to
>> remember the second one, which gets missed out on when people focus
>> on controlling the picture just so (though it is what's behind the
>> idea of using Wikidata codes.) And the "images of features" notion
>> occurred to me while typing this, and I think it's interesting.
>>
>> I'm not really trying to suggest answers here (though I did remark on
>> some things favorably); this is more asking the questions. There's
>> always going to be these two conflicting needs, and there'll always
>> be people who want ever-finer distinctions in emoji, and there may
>> simply not be any really good answers. Emoji probably never should
>> have been part of Unicode (not "plain text"), but that ship sailed
>> long ago, and even there it's not cut and dried (webdings? map symbols?)
>>
>> Thoughts?
>>
>> ~mark
>>
>>
>> On 10/14/22 00:54, Asmus Freytag via Unicode wrote:
>>> People that grew up on games are used to character editors that
>>> allow any avatar to be assembled from building blocks. Short of a
>>> common "avatar engine" shared across all platforms, a limited set of
>>> emoji-legos isn't that unreasonable.
>>>
>>> We have skin tones, male/female, some limited use of color (black +
>>> cat).
>>>
>>> Because of their small size, emoji faces would support more
>>> customization; it's hard to create a full character emoji on the
>>> level of detail of a game character. So you'd be limited to less
>>> detail than you can implement with real lego blocks. (And yes, the
>>> ones for the heads of the little figure have removable hair (and
>>> head gear). Plus a variety of of faces (pirate) painted on.
>>>
>>> If that can be done in the physical world, there's no reason a
>>> subset of that couldn't be supported in emoji rendering.
>>>
>>> People will intuitively sense that that should be possible and thus
>>> the pressure to innovate in that direction won't stop.
>>>
>>> Just my $1/50.
>>>
>>> A./
>>>
>>> On 10/13/2022 4:38 PM, Mark E. Shoulson via Unicode wrote:
>>>> Again, this way lieth madness. People aren't satisfied with an
>>>> emoji for "female teacher with dark hair"; they want "TALL, THIN,
>>>> female PHYSICS teacher with dark hair IN PRINCESS-LEIA BUNS AND A
>>>> PIERCED EYEBROW (GOLD RING)." And if you give in on "welllllll,
>>>> okay, we'll give in on the tall/short...," you're only encouraging
>>>> them to beg for the rest. ("How about only a _little_ tall? How
>>>> about broad-shouldered? small-breasted?")
>>>>
>>>> (Though my opinion isn't actually quite what that sounds like: even
>>>> I admit that there probably *are* things that are appropriate to
>>>> give in on, and I know we all can argue all the day long about them.)
>>>>
>>>> ~mark
>>>>
>>>> On 10/13/22 09:22, William_J_G Overington via Unicode wrote:
>>>>> Thank you for posting about this.
>>>>>
>>>>> Could one use variation selectors with this too, so as to have a
>>>>> default style of glasses and various styles of glasses available?
>>>>>
>>>>> Or would one need to have separate styles of glasses each encoded
>>>>> separately?
>>>>>
>>>>> If both approaches are possible, which one would be better?
>>>>>
>>>>> If it is to be encoded, and I hope it will be, it would be good to
>>>>> go for the lot all at once. Lots of styles as glasses are in lots
>>>>> of styles.
>>>>>
>>>>> In my opinion it is no use just doing one and leaving the rest for
>>>>> some future time as that is often a recipe for the rest never
>>>>> getting done.
>>>>>
>>>>> If the lot is done as one grand forward leap then that is the way
>>>>> to keep Unicode thriving.
>>>>>
>>>>> William Overington
>>>>>
>>>>> Thursday 13 October 2022
>>>
>>>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://corp.unicode.org/pipermail/unicode/attachments/20221019/e3290d33/attachment.htm>
More information about the Unicode
mailing list