Unicode fundamental character identity
James Kass
jameskass at code2001.com
Fri Jan 31 17:37:57 CST 2025
On 2025-01-31 11:15 PM, piotrunio-2004 at wp.pl via Unicode wrote:
>
> Dnia 31 stycznia 2025 23:45 James Kass <jameskass at code2001.com>
> napisał(a):
>
> (Hi Piotr, I sent this to the list about 45 minutes ago but it has not
> come through yet so I'm sending it along to you directly. Hope this
> helps. -James)
>
> -------- Forwarded Message --------
> Subject: Re: Odp: RE: Re: Re: Unicode fundamental character identity
> Date: Fri, 31 Jan 2025 22:01:54 +0000
> From: James Kass <jameskass at code2001.com>
> To: unicode at corp.unicode.org
>
>
>
>
>
> On 2025-01-31 9:28 PM, piotrunio-2004 at wp.pl via Unicode wrote:
>
> The proposal L2/25-037 already shows a difference in plain
> text of the
> HP 264x characters, where 0x12 (2) connects below vertical or
> perpendicular diagonal, whereas 0x18 (8) connects below
> diagonal of
> same direction. Those are different types of connections which
> is a
> plain text distinction of box drawings.
>
> A "smart" font dedicated to these characters would provide appropriate
> glyphs based on context. This would result in a plain-text display
> identical to the original display.
>
> That doesn't make sense because on a fundamental level, in a legacy
> computing semigraphical environment, each character tile is drawn
> independently, and only affects the area of the screen dedicated to
> that character. Having a context dependent system would overcomplicate
> the renderer beyond the scope of the original system. Furthermore, on
> the HP 264x system, the two characters can exist in isolation (as
> shown in obGQ4Ie.png (1440×720) (imgur.com)
> <https://i.imgur.com/obGQ4Ie.png>), and the user can in fact type the
> two characters differently, with the 2 and 8 keys as shown in page 31
> of 204 in
> 02645-90005_2641A_2645A_2645S_N_Display_Station_Reference_Manual_Nov1978.pdf
> (bitsavers.org)
> <http://www.bitsavers.org/pdf/hp/terminal/264x/2645A/02645-90005_2641A_2645A_2645S_N_Display_Station_Reference_Manual_Nov1978.pdf>.
>
Sorry for the confusion. I'm referring to a Unicode "smart" font
working on a modern system displaying Unicode plain-text. This is all
automatic and handled by the rendering system. If a dedicated font is
used to display the text, contextual glyph substitution would make the
display indistinguishable from the original display on the legacy
system. Also, on a modern system any "dumb" font supporting the
characters would still produce a *legible* display, even though it might
not be as pretty. And legibility in plain-text is one of the factors
driving encoding decisions. (This might be why font selection was
mentioned as a solution in the document referenced earlier.)
> Data loss in round-tripping is implicitly evident from the
> information
> provided in the proposal: if an HP 264x Large Character set mode
> document has the characters 0x12 0x18, it converts to Unicode as
> U+1CE2B U+1CE2B, which converted back to HP 264x Large
> Character set
> mode is 0x12 0x12, which loses the distinction between the two
> characters and will appear slightly differently than the original
> document on HP 264x platform.
>
> Yes, this is implicit in the proposal. Any future proposal should
> make
> it explicit while referring to the earlier proposal for background.
> Please keep in mind that the committee members must wade through many
> different proposals covering all aspects of character encoding.
> Keep it
> short, straightforward, and simple as possible to ease their burden.
>
> The character has already been proposed. What would any future
> proposal have to do with that?
>
If my understanding is correct, the character has already been proposed
and rejected. It's not uncommon for a subsequent proposal to be
submitted which addresses concerns raised during the rejection of an
earlier proposal. (If my understanding is not correct, someone will
probably set me straight.)
More information about the Unicode
mailing list