Tag characters and in-line graphics (from Tag characters)

Asmus Freytag (t) asmus-inc at ix.netcom.com
Sun May 31 06:05:10 CDT 2015


John,

reading this discussion, I agree with your reaductio ad absurdum of 
infinitely nested HTML.

But I think you are onto something with your hypothetical example of the 
"subset that works in ALL textual situations".

There's clearly a use case for something like it, and I believe many 
people would intuitively agree on a set of features for it.

What people seem to have in mind is something like "inline" text. 
Something beyond a mere stream of plain text (with effectively every 
character rendered visibly), but still limited in important ways by 
general behavior of inline text: a string of it, laid out, must wrap and 
line break, any objects included in it must behave like characters 
(albeit of custom width, height and appearance), and so on. Paragraph 
formatting, stacked layout, header levels and all those good things 
would not be available.

With such a subset clearly defined, many quirky limitations might no 
longer be necessary; any container that today only takes plain text 
could be upgraded to take "inline text". I can see some inline 
containers retaining a nesting limitation, but I could imagine that it 
is possible to arrive at a consistent definition of such inline format.

Going further, I can't shake the impression that without a clean 
definition of an inline text format along those lines, any attempts at 
making stickers and similar solutions "stick" are doomed to failure.

The interesting thing in defining such a format is not how to represent 
it in HTML or CSS syntax, but in describing what feature sets it must 
(minimally) support. Doing it that way would free existing 
implementations of rich text to map native formats onto that minimally 
required subset and to add them to their format translators for HMTL or 
whatever else they use for interchange.

Only with a definition can you ever hope to develop a processing model. 
It won't be as simple as for plain text strings, but it should be able 
to support common abstractions (like iteration by logical unit). It 
would have to support the management of external resources - if the 
inline format allows images, custom fonts, etc. one would need a way to 
manage references to them in the local context.

If your skeptical position proves correct in that this is something that 
turns out to not be tractable, then I think you've provided conclusive 
proof why stickers won't happen and why encoding emoji was the only 
sensible decision Unicode could have taken.

A./

On 5/30/2015 7:14 AM, John wrote:
>
> Hmm, these "once entities" of which you speak, do they require 
> javascript? Because I'm not sure what we are looking for here is 
> static documents requiring a full programming language.
>
> But let's say for a moment that html5 can, or could do the job here. 
> Then to make the dream come true that you could just cut and paste 
> text that happened to contain a custom character to somewhere else, 
> and nothing untoward would happen, would mean that everything in the 
> computing universe should allow full blown html. So every Java Swing 
> component, every Apple gui component, every .NET component, every 
> windows component, every browser, every Android and IOS component 
> would allow text entry of HTML entities. OK, so let's say everyone 
> agrees with this course of action, now the universal text format is HTML.
>
> But in this new world where anywhere that previously you could input 
> text, you can now input full blown html, does that actually make 
> sense? Does it make sense that you can for example, put full blown 
> HTML inside a H1 tag in html itself? That's a lot of recursion going 
> on there. Or in a MS-Excel cell? Or interspersed in some otherwise 
> fairly regular text in a Word document?
>
> I suppose someone could define a strict limited subset of HTML to be 
> that subset that makes sense in ALL textual situations. That subset 
> would be something like just defining things that act like characters, 
> and not like a full blown rendering engine. But who would define that 
> subset? Not the HTML groups, because their mandate is to define full 
> blown rendering engines. It would be more likely to be something like 
> the unicode group.
>
> And also, in this brave new world where HTML5 is the new standard text 
> format, what would the binary format of it be? I mean, if I have the 
> string of unicode characters <IMG would that be HTML5 image definition 
> that should be rendered as such? Or would it be text that happens to 
> contain greater than symbol, I, M and G? It would have to be the 
> former I guess, and thereby there would no longer be a unicode symbol 
> for the mathematical greater than symbol. Rather there would be a 
> unicode symbol for opening a HTML tag, and the text code for greater 
> than would be > Never again would a computer store > to mean 
> greater than. Do we want HTML to be so pervasive? Not sure it deserves 
> that.
>
> And from a programmers point of view, he wants to be able to iterate 
> over an array of characters and treat each one the same way, 
> regardless if it is a custom character or not. Without that kind of 
> programmatic abstraction, the whole thing can never gain traction. I 
> don't think fully blown HTML embedded in your text can fulfill that. A 
> very strictly defined subset, possibly could. Sure HTML5 can RENDER 
> stuff adquately, if the only aim of the game is provide a correct 
> rendering. But to be able to actually treat particular images embedded 
> as characters, and have some programming library see that abstraction 
> consistently, I'm not sure I'm convinced that is possible. Not without 
> nailing down exactly what html elements in what particular 
> circumstances constitute a "character".
>
> I guess in summary, yes we have the technology already to render 
> anything. But I don't think the whole standards framework does 
> anything to allow the computing universe to actually exchange custom 
> characters as if they were just any other text. Someone would actually 
> have to  work on a standard to do that, not just point to html5.
>
>
> On Saturday, 30 May 2015 at 5:08 am, Philippe Verdy 
> <verdy_p at wanadoo.fr <mailto:verdy_p at wanadoo.fr>>, wrote:
>
>
>     2015-05-29 4:37 GMT+02:00 John <idou747 at gmail.com
>     <mailto:idou747 at gmail.com>>:
>
>         "Today the world goes very well with HTML(5) which is now the
>         bext markup language for document (including for inserting
>         embedded images that don’t require any external request”
>         If I had a large document that reused a particular character
>         thousands of times, would this HTML markup require embedding
>         that character thousands of times, or could I define the
>         character once at the beginning of the sequence, and then
>         refer back to it in a space efficient way?
>
>
>     HTML(5) allows defining *once* entities for images that can then
>     be reused thousands of times without repeting their definition.
>     You can do this as well with CSS styles, just define a class for a
>     small element. This element may still be an "image", but the
>     semantic is carried by the class you assign to it. You are not
>     required to provide an external source URL for that image if the
>     CSS style provides the content.
>
>     You may also use PUAs for the same purpose (however I have not
>     seen how CSS allows to style individual characters in text
>     elements as these characters are not elements, and there's no
>     defined selector for pseudo-elements matching a single character).
>     PUAs are perfectly usable in the situation where you have embedded
>     a custom font in your document for assigning glyphs to characters
>     (you can still do that, but I would avoid TrueType/OpenType for
>     this purpose, but would use the SVG font format which is valid in
>     CSS, for defining a collection of glyphs).
>
>     If the document is not restricted to be standalone, of course you
>     can use links to an external shared CSS stylesheet and to this SVG
>     font referenced by the stylesheet. With such approach, you don't
>     even need to use classes on elements, you use plain-text with very
>     compact PUAs (it's up to you to decide if the document must be
>     standalone (embedding everything it needs) or must use external
>     references for missing definitions, HTML allows both (and SVG as
>     well when it contains plain-text elements).
>

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